Teams can create Coaches at any time, using BlitzCoin (but not Credits). Once created the Coach will appear in your team.
Coaches can be created as you would create an academy player, but once created they can be improved using credits or BlitzCoin (see Guide for more details soon)
Use these tables to establish the 'skill' cost for each desired attribute. To then finalise the coach simply send his details to the admin via email. The computer will randomly create his name and his ‘Physical ‘attribute.
SKILL |
PRIMARY SKILL COST |
SECONDARY SKILL COST |
TERTIARY SKILL COST |
12 |
60 |
-- |
-- |
11 |
55 |
-- |
-- |
10 |
50 |
-- |
-- |
9 |
45 |
-- |
-- |
8 |
40 |
70 |
-- |
7 |
35 |
60 |
-- |
6 |
30 |
55 |
-- |
5 |
25 |
50 |
-- |
4 |
20 |
45 |
50 |
3 |
0 |
0 |
0 |
You may use credits or BlitzCoin to improve the technical attributes of any of your coaches. Simply send an order to the admin stating the name of the coach, his sttribute to improve (TK, PS or SH) and to what level. You may only increase ONE attribute per week of any of your coaches and only by ONE level at a time. See the chart below for costs.
Ability Level 0-10 10-15 15-18 18-21 21-24 24-28 28-32 32-35
Cost (Credits) 25000 30000 40000 50000 80000 100000 130000 170000
Or
Cost (Coins) 50 70 80 100 120 150 170 200